The purpose of the article is to identify the main trends, prospects, limitations, and factors affecting the usage of virtual and augmented reality technologies in healthcare. The article is based on the author’s qualitative sociological study, with the usage of in-depth, expert interview methods, and a review of foreign and Russian publications.
References
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24. Seiz C, Flickinger T, Harrison M, Poyrazli S, Turkson M. Virtual Reality Exposure Therapy for Military Veterans with Posttraumatic Stress Disorder: A Systematic Review. The New School Psychology Bulletin. 2014; 11(1): 14-29.
25. Fiaidhi J, Mohammed S. Virtual care for cyber–physical systems (VH_CPS): NODE-RED, community of practice and thick data analytics ecosystem. Computer Communications. 2021; 170: 84-94.
26. Saxena N. Virtual reality environments for healthcare professional education. Annali dell’Istituto Superiore di Sanita. 2015; 51(1): 1-2.
27. King D, Tee S, Falconer L, et al. Virtual health education: Scaling practice to transform student learning: Using virtual reality learning environments in healthcare education to bridge the theory/practice gap and improve patient safety. Nurse Education Today. 2018; 71: 7-9.
28. Ventola L. Virtual Reality in Pharmacy: Opportunities for Clinical, Research, and Educational Applications. P& T Community. 2019; 44 (5): 267-276.
29. Top 10 companies using VR and augmented reality to improve surgery Available at: https://builtin.com/healthcare-technology/augmented-virtual-reality-surgery. Last accessed on : Mar 0 5, 2021.
30. Tsentr Kompetentsii Natsional’noi tekhnologicheskoi initsiativy na baze DVFU po napravleniyu «Neurotechnologies, technologies of virtual and augmented reality». (In Russ). Available at: https://www.dvfu.ru/nti/. Last accessed on : Dec 0 3, 202 0.
31. International forum with full immersion in interactive technologies AR, VR, AL, 5 G. Available at : https://avradays.com. Last accessed on : Mar 0 5, 2021.
2. Kobyakova O.S., Starodubov V.I., Kadyrov F. N., Kurakova N.G., Chililov A. M. Telemedicine technologies: prospects and limitations. Vrach i informatsionnye tekhnologii. 2020; 2: 76-85. (In Russ).
3. Zarubina T.V., Kobrinsky B.A., Kudrina V.G. The medical informatics in health care of Russia. Problems of social hygiene, public health and history of medicine. 2018; 6: 447-451. (In Russ).
4. Gusev A.V., Pliss M.A., Levin M.B., Novitsky R.E. Trends and forecasts for the development of medical information systems in Russia. Vrach i informatsionnye tekhnolo gii. 2019; 2: 38-49. (In Russ).
5. Garrett B, Taverner T, Gromala D, et al. Virtual reality clinical research: promises and challenges. JMIR Serious Games. 2018; 6(4): e10839. doi: 10.2196/10839.
6. Minhua Mf, Lakhmi J, Anderson P. Virtual, Augmented Reality and Serious Games for Healthcare. Series: Intelligent Systems Reference Library (Book 68). Publisher: Springer; 2014 edition, 568 p.
7. Beck JG, Palyo SA, Winer EH, et al. Virtual reality exposure therapy for PTSD symptoms after a road accident: an uncontrolled case series. Behav Ther 2007; 38(1): 39-48. doi: 10.1016/ j.beth.2006.04.001.
8. Spiegel BM. Virtual medicine: how virtual reality is easing pain, calming nerves and improving health. The Medical Journal of Australia. 2018; 209(6): 245-247. doi: 10.5694/mja17.00540.
9. Steuer J. Defining Virtual Reality: Dimensions Determining Telepresence. Journal of Communication. 1992. 42(4): 73-93. doi: 10.1111 / j.1460-2466.1992.tb00812.x.
10. Viglialoro RM, Condino S, Turini G, et al. Augmented reality, mixed reality, and hybrid approach in healthcare simulation: A systematic review. Applied Sciences. 2021; 11(5): 2338. doi: 10.3390/app11052338.
11. Vidal-Balea A., Blanco-Novoa O., Fraga-Lamas P. Developing the Next Generation of Augmented Reality Games for Pediatric Healthcare: An Open-Source Collaborative Framework Based on ARCore for Implementing Teaching, Training and Monitoring Applications. Sensors (Basel). 2021; 21(5): 1865. doi: 10.3390/s21051865.
12. Nixi for Children. Available at: https://nixiforchildren.com. Last accessed on : Jan 06 , 2021.
13. Guía animada. Me van hacer un trasplante. Available at: https://fundacion.atresmedia.com/nuestros-proyectos/humanizacion-hospitales-infantiles/informar/canal-fan-3/guia-animada-van-hacer-trasplante_2014071059d621d90cf210d9a8bd4e31.html. Last accessed on : Jan 06 , 2021.
14. Cipresso P, Giglioli I, Raya M, Riva G. The Past, Present, and Future of Virtual and Augmented Reality Research: A Network and Cluster Analysis of the Literature. Frontiers in Psychology. 2018; 6(9): 2086. doi: 10.3389/fpsyg.2018.02086.
15. Beck J, Palyo S, Winer E, et al. Virtual reality exposure therapy for PTSD symptoms after a road accident: an uncontrolled case series. Behavior Therapy. 2007; 38(1): 39–48. doi: 10.1016/j.beth.2006.04.001.
16. Correa A, Ficheman I, Nascimento M, et al. Computer Assisted Music Therapy: A Case Study of an Augmented Reality Musical System for Children with Cerebral Palsy Rehabilitation. In Proceedings of the 2009 Ninth IEEE International Conference on Advanced Learning Technologies, Riga, Latvia, 15–17 July 2009; pp. 218–220.
17. Wood D, Webb-Murphy J, Center K, et al. Combat-Related Post-Traumatic Stress Disorder: A Case Report Using Virtual Reality Graded Exposure Therapy With Physiological Monitoring With a Female Seabee. Military Medicine. 2009; 174(11): 1215-1222. doi: 10.7205/milmed-d-03-4408.
18. Karpov O.E., Daminov V.D., Novak E.V., Mukhametova D.A., Slepneva N.I. Virtual reality technologies in medical rehabilitation as an example of modern health informatization. Vestnik Natsional’nogo mediko-khirurgicheskogo Tsentra im. N. I. Pirogova. 2020; 15(1): 89-98. (In Russ).
19. Cherchenko O.V. Augmented and virtual reality in medicine: the analysis of competitive landscape. Ekonomika nauki. 2018; 4 (1): 69-80. (In Russ).
20. Wolf Williams R. How Virtual Reality Helps Older Adults. March 14, 2017. Available at: https://www.forbes.com/sites/nextavenue/2017/03/14/how-virtual-reality-helps-older-adults/#6c9ff6d544e2. Last accessed on : Feb 0 4, 2021.
21. XRHealth Virtual Clinic: At-Home Virtual Reality Therapy. Available at: https://www.xr.health. Last accessed on : Feb 0 4, 2021.
22. Dudley D. Virtual Reality Used to Combat Isolation and Improve Health. AART The Magazine. 2018; 4. Available at: https://www.aarp.org/home-family/personal-technology/info-2018/vr-explained.html. Last accessed on : Feb 0 4, 2021.
23. Tsukayama H. This physician is using virtual reality to treat patients with dementia. Available at: https://www.washingtonpost.com/news/the-switch/wp/2016/11/17/this-physician-is-using-virtual-reality-to-treat-patients-with-dementia. Last accessed on : Feb 0 4, 2021.
24. Seiz C, Flickinger T, Harrison M, Poyrazli S, Turkson M. Virtual Reality Exposure Therapy for Military Veterans with Posttraumatic Stress Disorder: A Systematic Review. The New School Psychology Bulletin. 2014; 11(1): 14-29.
25. Fiaidhi J, Mohammed S. Virtual care for cyber–physical systems (VH_CPS): NODE-RED, community of practice and thick data analytics ecosystem. Computer Communications. 2021; 170: 84-94.
26. Saxena N. Virtual reality environments for healthcare professional education. Annali dell’Istituto Superiore di Sanita. 2015; 51(1): 1-2.
27. King D, Tee S, Falconer L, et al. Virtual health education: Scaling practice to transform student learning: Using virtual reality learning environments in healthcare education to bridge the theory/practice gap and improve patient safety. Nurse Education Today. 2018; 71: 7-9.
28. Ventola L. Virtual Reality in Pharmacy: Opportunities for Clinical, Research, and Educational Applications. P& T Community. 2019; 44 (5): 267-276.
29. Top 10 companies using VR and augmented reality to improve surgery Available at: https://builtin.com/healthcare-technology/augmented-virtual-reality-surgery. Last accessed on : Mar 0 5, 2021.
30. Tsentr Kompetentsii Natsional’noi tekhnologicheskoi initsiativy na baze DVFU po napravleniyu «Neurotechnologies, technologies of virtual and augmented reality». (In Russ). Available at: https://www.dvfu.ru/nti/. Last accessed on : Dec 0 3, 202 0.
31. International forum with full immersion in interactive technologies AR, VR, AL, 5 G. Available at : https://avradays.com. Last accessed on : Mar 0 5, 2021.
For citation
Tarasenko E.A., Eigel M.Ya. Virtual medicine: main trends of augmented and virtual reality technologies usage in healthcare. Medical doctor and information technology. 2021; 2: 46-59. (In Russ.). doi: 1025881/18110193_2021_2_46.
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